Category Archives: Retro Reviews

Look-Back: Final Fantasy VI Advance (GBA)

Ff6-logoThe Final Fantasy Series is a longtime favorite of mine, and this game, Final Fantasy VI was the first one I played. Although it wasn’t for the Gameboy Advance, as this review is for, it was for Sony’s Playstation. However, the game was released long before that in the ’90′s on the SNES  as Final Fantasy III. Many would assume this version is a simple port of the past two versions, but they would be surprised. Why?

Continue reading to find out! -Adam Keene

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Look-Back: Scooby Doo! Classic Creep Capers (N64)

Ever since I can remember, I’ve always loved Scooby Doo, whether it be the cartoon or the live action movies that have been released.  I even found myself to be fond of the much hated Scrappy Doo.  Anyhow, I picked up this game a few weeks back, having never played it, I didn’t know if it’d measure up to the excellent Night of 100 Frights, or Scooby Doo! First Frights.  Does this game live up to its successors?  You’ll have to keep reading to find out! Continue Reading →

Look-Back: Paper Mario (Nintendo 64)

We all love Mario, with good reason too, and with the upcoming release of Paper Mario:Sticker Star for 3DS, I thought it’d be a good idea to look back on the first installment in this series (2nd if you count Super Mario RPG although it’s not really a Paper Mario game) Does this installment hold up eleven years after its original release? Continue reading to find out! -Adam Keene Continue Reading →

Retro Review: The Legend of Zelda (NES)

Ever since videogames have been around, people have been intrigued with the ones that are centered around exploration.  When Shigeru Miyamoto was creating The Legend of Zelda, he was really interested in making it a game that players would be thinking about even when they weren’t playing it.  Regardless of its 8-bit graphics, the first entry in the series did just that, and this game is the reason that we still have Zelda games today.  Continue reading for the review! - Dallas B. Continue Reading →

Review: The Legend of Zelda: Link’s Awakening DX (GBC)

The Legend of Zelda: Link’s Awakening was originally released in America in 1993 for the Game Boy and was released in again in color as The Legend of Zelda: Link’s Awakening DX for the Gameboy Color on December 1, 1998.  It was the first Zelda game ever to be released for the Gameboy, and Nintendo was already wowing the world with the large amount of gameplay that could be packed into one card.  Does this game still hold up to the rest of Link’s adventures, now that it’s available on 3DS Virtual Console?  Let’s find out.  Continue reading for the review! - Dallas Boe
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Review: Billy Hatcher and the Giant Egg (GCN)

A wise man once said “I’d like mornings if they started later,” but imagine if morning never came? This is the case in Billy Hatcher and the Giant Egg, for the Nintendo GameCube. Released in September of 2003 by Sega, this game has been hours of enjoyment for me, but does it still stand up to titles that are currently available to the common gamer?  Continue reading for the review! - Ryan Baxter Continue Reading →

Review: Kirby’s Dreamland (3DS VC)

Lot’s of gamers overlook this Kirby title, because of the much better Kirby games that came after it, but that doesn’t make Kirby’s Dreamland for the Gameboy a bad game.  The real question is, now that the game is available on the 3DS eShop, is it still as magical as it felt when it was released in 1992?  There’s only one way to find out.  Continue reading for the full review! - Greg Boe (admin) Continue Reading →

Review: Donkey Kong (3DS VC)

Although the Donkey Kong game that people remember most is the original for the NES, My personal favorite is Donkey Kong for the original Gameboy (also known as Donkey Kong ’94), because of its difficulty, and the fact that it had 97 more levels than the original game.  The game is now available under Virtual Console on the Nintendo eShop for the 3DS, but is it worth the cash?  Continue reading for the whole review!      Greg Boe (admin) Continue Reading →

Review: Sonic Adventure 2 Battle (GCN)

Good and Evil have been in constant struggle for as far back as history has been recorded. In many games, you are automatically placed on the side of good. However, in this game, you may choose which side you assist, as there are two storylines. You can follow either storyline, or even both! However, both storylines must be completed to unlock the true final level! A lost colony in space, now deserted, has been weaponized, and you must fight to either activate it or to shut it off! Check out the review after the break! - Ryan Baxter Continue Reading →

Review: Luigi’s Mansion (GCN)

Everyone loves a good scare! That’s exactly what you get in Luigi’s Mansion. You play as Luigi, who has recently won a mansion in a contest that he never entered. For some reason, he still accepts this reward and arranges to meet with his red-hatted brother at this mystery mansion, only to find that it it’s haunted! Continue reading for the review! - Ryan Baxter Continue Reading →

Review: Pikmin 2 (GCN)

You know the kind of places where things just don’t go right unless one certain person is there?  Hocotate Freight is one of those places. In Olimar’s absence (See Pikmin) this shipping company has run into economic turmoil, with no hope of escape.  To try to avoid the loss of the company, loans were taken out, but we all know this strategy only postpones the problem.  Continue reading for the review! - Ryan Baxter Continue Reading →

Review: Super Mario Sunshine (GCN)

After the success of Super Mario 64 (N64) in 1996, Nintendo had a lot to live up to.  They had to make a Mario game that perfected the 3D Mario formula that was originated 6 years before.  That game was Super Mario Sunshine for the Gamecube.  Continue reading for the review! - Greg Boe (admin) Continue Reading →