Throughout the years, many fans have wanted a mobile entry in the Super Smash Bros. series. While it was only a far-fetched dream a few years ago, we now have a game from the franchise hitting 3DS next year. …And the fans went WILD. According to series creator Masahiro Sakurai, the series could have come to systems before the 3DS.
“It’s not that I haven’t wanted to – I thought about it, I did. To be honest, we purely didn’t have the opportunity, it just never came up. And also, to speak freely, if you look at a handheld device preceding anything before the GBA, I don’t know that it would have the capabilities to fully realise Smash Bros.”
The Nintendo 3DS isn’t the only system getting a new Smash Bros. A Wii U version is launching in 2014 as well. -Greg Boe
About a week ago, I told you guys how developer Peter Molyneux said that Nintendo would be better off if they worked on just making software instead of hardware, since the Wii U sales are doing pretty bad. Nintendo of America senior director of corporate communications Charlie Scibetta has addressed this subject during a recent interview. According to him, Nintendo still makes systems to make sure that both software and hardware “work in perfect harmony”. Here’s what he said:
“Nintendo systems come to life the best when the hardware and software work in perfect harmony. That’s why we’re still in the hardware business, because we think our hardware is the best way to bring software to life. It’s tuned perfectly for that. When Mario bounces from mushroom to mushroom, it feels so responsive because the software has been tuned especially for that hardware.”
Sounds like a reasonable decision to me. If you missed Peter Molyneux’s opinion on the matter, make sure to check it out here. More Nintendo news is on the way! -Greg Boe
May 9, 2013
This week’s Nintendo Download includes the following featured content:
Nintendo eShop on Nintendo 3DS™
Mario and Donkey Kong™: Minis on the Move – Test your puzzle-solving skills in this spinoff of the Mario vs. Donkey Kong™ series. Use tiles to create the best path through each level. The main game contains more than 180 levels, spread across four different puzzle modes. Although each mode has a slightly different style of play, they all share the same goal: Get the Minis to the star.
Nintendo eShop on Wii U™
Resident Evil® Revelations – Demo Version – Resident Evil® Revelations returns, complete with HD visuals, enhanced lighting effects and an immersive sound experience. Additional content includes a terrifying new enemy, extra difficulty mode, integration with ResidentEvil.net and improvements to Raid Mode. The demo will be available on May 14.
Virtual Console™ on Wii U
Xevious™ – Control the Solvalou Fighter plane and destroy the Xevious forces in this classic arcade shooter. Fire the Zapper missiles against air-based enemies, and drop the Blaster bombs down upon ground-based targets to earn bonus points and beat the high score.
Solomon’s Key™ – As Dana, a skilled and talented hero, you must strategically maneuver through more than 40 stages using mysterious block-creation skills and other magical powers. Free the captive Fairy in each stage by finding the Bell, and escape by grabbing the Magic Key.
Nintendo eShop Sale
50 Percent Off Chasing Aurora – Chasing Aurora is an indie multiplayer game that lets players control birds flying through challenging arenas. Now through May 16, get Chasing Aurora for 50 percent off exclusively in the Nintendo eShop on Wii U.
Also new this week:
Well, to be more specific, Nintendo has just started selling refurbished Nintendo 3DS and DSi systems via their online store. According to Nintendo, no one sells better refurbished 3DS and DSi handhelds than them.
Check out the official statement below. -Greg Boe (admin)
Authentic Nintendo Refurbished Products are the only refurbished products in the market that have been cleaned, tested, and inspected to meet Nintendo’s high standards. They come with a one year warranty – the same warranty we offer on our new products. These products are only available directly from Nintendo.
Authentic Nintendo Refurbished Products are guaranteed to be fully functional, but may have minor cosmetic blemishes.
Here’s another opinion from Wedbush analyst Michael Pachter that I’m sure you all will love to hear. Or you’ll just end up bashing his opinion in the comments. Either one’s fine with me. Have at it. -Greg Boe (admin)
“I don’t think Nintendo is unique in being inscrutable. I don’t get any Japanese developer, I don’t know what motivates them, especially in how they release games into the West. Final Fantasy is just one of those franchises I just don’t get.”
“Nintendo had a huge success in expanding into the non-traditional market – that’s 25-year-old women who play Guitar Hero, 45-year-old women who play Wii Fit, 65-year-old women who play bowling – that worked and they sold a lot of consoles, but those people didn’t really embrace other software titles [...] so I think that you can make money if it resonates with everyone but ultimately it causes you to make mistakes like the Wii U.
“Nintendo thought all these same people would line up and play the Wii U [...] and those non-traditional people didn’t embrace it. I think Nintendo is going to be lucky to sell 30-40 million Wii U’s, they might sell 20-25 miliion which makes it more like a GameCube, but we’ll see.”
Nintendo has pioneered the idea of dual screen systems, a frontier few other companies has had the guys and audacity to follow their footsteps into. If you remember back to the debut of the DS system, you may recall the shock felt by the community when they became aware that they would be required to constantly look back and forth between the touch screen and the other non-touch screen. According to Miyamoto, not only has the gaming community grown used to this dual screen lifestyle, but very soon, gamers will be demanding two screens for all their games and will feel neglected without this control method. After all, the second screen does give you a greater number of types of control (including sliding and tapping on the touch screen instead of the simple mashing of buttons). It is very possible that Miyamoto’s words, found below, hold a large amount of truth.
“There was a period when we first released the Nintendo DS that people would say there’s no way people can look at two screens at once.”
“I almost feel like, as people get more familiar with Wii U and these touchscreen interfaces, that there is going to come a point where they feel like ‘I can’t do everything I want to do if I don’t have a second screen’.”
“I feel a device like Wii U, with its ability to continue to offer new features and that network connection and the connection to the TV and the interface, really makes it feel that it’s more than just a game machine, but something that offers a lot of practical use and practical purpose in the living room.”
What do you think about this Double Screen Prediction? Do you prefer single screen controls or dual screen controls? Let us know your thoughts in the comments below!
What in the world does this have to do with Nintendo, you ask? Well, Hiroshi Yamauchi used to be the president of Nintendo, and is currently the company’s biggest shareholder. Before his retirement, Yamauchi-san was president of Nintendo for 55 years. He retired 8 years ago in 2005, and was known everywhere as the richest man in Japan.
Sadly, every good thing comes to an end, and Hiroshi Yamauchi has dropped down to 13th place on the Japan rich list, mainly because the recently-released Nintendo Wii U is doing pretty terrible sales-wise. Because of the sluggish sales, Nintendo’s share price fell 17%. This is definitely not good news, but it’s not too hard a hit to recover from. We believe Nintendo can get back on top as long as the Wii U becomes more widely accepted like it’s predecessor, the Wii.
And hey, I’m pretty sure being even number 13 on a rich list means you still have more money than you could ever spend. -Greg Boe (admin)
Japanese development studios are falling behind. Anyone can admit to that. Ex Capcom member Keiji Inafune recently talked to IGN about this subject. Here’s what he said:
“I hope Japanese game developers are breaking through the stagnation. However, the reality isn’t as good as I want it to be. I see they’re starting to be aware of the problem and that they have to do something. They know they have to learn more from western games and create games that’ll sell more in the western market. However, they don’t know what to do or how to do it.
Even worse, their pride gets in the way, preventing them from learning from overseas developers. As a result, they end up staying in the domestic market rather than going global.
Overseas media have been asking the same question for a long time; is Japan’s game industry okay? Are Japanese brand games dead? The fact they’ve been asking these questions for a while is because they care and they’re worried about it. So we much appreciate the fact that the world is concerned, however, [Japanese developers] still don’t really get it. Some developers are saying [the] Japanese game industry is still doing fine, but that’s wishful thinking. Words are not enough, we must act and prove it. Unless at least a few titles from Japan make it to the top 10 games of the year worldwide, we won’t prove it.” - Keiji Inafune
Hurry up and buy a copy of The Legend of Zelda: Hyrule Historia, because it has just been reduced to only $19.24, after only 2 months on sale. The book chronicles the entire franchise with concept art, information, and more.
Click the source link to purchase! -Greg Boe (admin)
If you enjoyed Devil Survivor 2 on Nintendo DS, you’ll want to hear read this. Shin Megami Tensei: Devil Survivor 2 Break Code is a 3DS remake of the original game, with more story and character content. If you have a problem picturing what the game will look like, just think of Shin Megami Tensei: Devil Survivor Overclocked on 3DS. There probably won’t be any glasses-free 3D content, just like the previous 3DS remake.
Devil Survivor 2 Break Code is landing in Summer 2013. -Greg Boe (admin)
Pirates… I think I’ve clarified enough in the past about why I despise video game piracy. It’s just not right to the developers who put all that work into the game, spending barely any time with their family and friends to make each masterpiece. On top of this, pirating a video game is just as bad as driving to your local game store and stealing the game. Nintendo is cracking down on piracy by insisting that the U.S. Trade Representative does something about all the countries that bootleg their games. Also, Nintendo wants certain file-sharing sites to be shut down to stop the madness.
Nintendo has suffered huge losses because of video game piracy, so help them out and don’t be a pirate!! -Greg Boe (admin)