Nintendo recently shared their plans to bring DS games to Wii U through the Virtual Console service on the system’s eShop. How will it work? How will it look? I’m guessing there will be a few ways to play, based on the single image included in Nintendo’s announcement.
Category Archives: Ds News
We’ve waited since the October release of Pokémon X and Pokémon Y, and now it’s finally here… Pokémon Bank is now available in North America and all other regions. The full version of the storage application will cost you ???, but you can take advantage of a 30-day free trial. Also, if downloaded before September 20th, you’ll get a Celebi for free. Looks like you have some time.
Source: Nintendo 3DS Blog
The Wii U is basically a huge DS as far as gameplay goes, so this announcement isn’t a huge shock. Do you want to play your Nintendo DS games on the big screen? Well, DS games will be joining the Wii U Virtual Console lineup in the near future! We don’t have any more details at the time, neither do we have any games announced, but we’ll be sure to keep you updated. Personally, I’d love to see The World Ends With You, if nothing else. More DS Virtual Console info is on the way!
Source: Nintendo of Japan
A while back, Nintendo made Gameboy Advance classic The Legend of Zelda: Four Swords available on the Nintendo 3DS eShop for free of charge. Like will all good things, this promotion came to an end a few months later, making the title unavailable on the online store. Well, as of today the game is back! Until February 20th, North American 3DS owners will be able to download the game free, just like before.
Thank you, Nintendo!!!
Today is the 61st birthday of legendary game designer Shigeru Miyamoto. I’m sure this isn’t the first time you’ve heard his name, but for those wondering, he is the creator of famous Nintendo franchises such as Mario, Zelda, and Metroid. He was born on November 16, 1952.
Happy Birthday, Mr. Miyamoto!
After finishing his work on the upcoming Super Mario 3D World on Nintendo Wii U, series creator and legendary game designer Shigeru Miyamoto has shared that he is stepping down from producing Mario games. With his retirement approaching, Mr. Miyamoto has decided to stick with working on smaller scale games, as an overseer of sorts. Here is his statement:
“Create a game of the caliber of Super Mario 3D World takes a lot of energy and there is little chance that I could take the time to work on the next Mario. However, I want to get involved again and more deeply in the development of smaller projects, but that doesn’t mean it will be a modest download-only title or something like that. It is not impossible for me to work on a new game as the main producer in the future, but even when I’m not directly in charge of a project, I always look at what the teams does in terms of gameplay, and I trust them. Don’t worry about Mario!”
We sure will miss seeing Miyamoto’s creativity in the development of the series that made Nintendo what they are today. It just won’t be the same without him. -Greg Boe
According to The Legend of Zelda series producer Eiji Aonuma, they were implemented in other games. The concepts from the two dungeons left out from The Legend of Zelda: The Wind Waker found their way into adventures to come including Twilight Princess, The Phantom Hourglass, and possibly even in Skyward Sword. Cool, huh? Okay, so some of you aren’t thinking about how cool this is. In fact, most of you are probably more upset that these dungeons weren’t added to Wind Waker HD. Am I right? I thought so. Well, you’ll have to take it up with Mr. Aonuma. You can check out his statement below. -Greg Boe
“I’m aware that lots of users wanted those two missing dungeons to be implemented in Wind Waker HD. But to be honest, we’ve already used those two dungeons for other titles after Wind Waker already. So right now, technically, they don’t really exist anymore…”
“We didn’t exactly use them as-is and implement them into another game. We’d add some [of their] features to other dungeons. So they’re in different dungeons now.” Elements of them must have found a way into Twilight Princess and Phantom Hourglass, but who knows – their remnants may be somewhere in Skyward Sword, too.”
While it is wonderful to have a vast army of monsters that you command, many people find it tiring to only be able to control creatures created by a man in an office, regardless of how creative that man might be. Square Enix wanted to give the player more control over his minions’ appearances, and so they added a little feature to their Dragon Quest Monsters 2 remake. This allows you to use the “Montona” system to combine your creatures (up to 4 at a time) and customize their features more than in the original title! I can’t wait to see just how this is implemented! -Ryan Baxter
What do you think about this customization? Let us know in the comments below!
Facebook is a place to find loads of other people that have similar interests to you, including gaming and the fabled “real world” that I keep hearing people talk about. Nintendo has had a few pages on this social site that is so critically acclaimed, including pages for each of their home consoles. Now, an interesting occurrence is coming to pass. Rather than maintaining all of these pages for Nintendo’s many, many consoles, they appear to be consolidating some of them (Wii and Wii U) into one page called “Nintendo Console Gaming” September 20th. The 3DS and DS are also combining into “Nintendo Handheld Gaming.” This should serve to bring older Nintendo gamers into the modern day with the Wii U and alert them to the beauty of this new console, as well as just uniting more people in their love of Nintendo! -Ryan Baxter
Will this change affect you at all? Let us know in the comments below!
The Nintendo 3DS has taken the spotlight with it’s amazing lineup of games, but it’s always fun to look at the system that made it possible. Join me after the break as I talk about the five Nintendo DS games that changed the way we play, and paved the way for the 3DS.
Continue reading for the feature! -Greg Boe Continue Reading →
Throughout the years, many fans have wanted a mobile entry in the Super Smash Bros. series. While it was only a far-fetched dream a few years ago, we now have a game from the franchise hitting 3DS next year. …And the fans went WILD. According to series creator Masahiro Sakurai, the series could have come to systems before the 3DS.
“It’s not that I haven’t wanted to – I thought about it, I did. To be honest, we purely didn’t have the opportunity, it just never came up. And also, to speak freely, if you look at a handheld device preceding anything before the GBA, I don’t know that it would have the capabilities to fully realise Smash Bros.”