Indie games are fantastic, and that’s that. Without the restrictions of big gaming companies, indie devs have much more flexibility, and can take risks that those companies wouldn’t even dream of taking. This makes for some pretty fantastic experiences that you won’t be able to find anywhere else. Gears for Breakfast is working on one of the coolest 3D games I’ve seen from an indie dev, and there’s a big chance that it will make an appearance on the Wii U next year. As of now, the team is in contact with Nintendo of America about bringing A Hat in Time to the gaming giant’s latest home console.
“As the Kickstarter campaign is shortly coming to an end we feel that it is necessary to clarify the Wii U situation as we know some of you are waiting to hear confirmation before backing us. We have been contacted by several companies who have expressed an interest in helping us bring the game onto the Wii U platform. However we are still in early talks with them and therefore we cannot give you a definite answer as these negotiations take months to sort out. We would like to add that people from Nintendo of America have shown an interest in our game due to your massive support!
Keep in mind that there are several hurdles we must overcome before the game can be put on the Wii U. Firstly we must obtain a license for the Unreal Engine, and it’s been known to cost $500,000 and up, then we must apply to Nintendo to get access to their development kits which are necessary to port the game over to the Wii U. This is why we are talking to publishers as hopefully they can give us access to their development kit as well as licenses in return for a share of the games income.
We want to express that we really want the game to be on the Wii U or other additional platforms however it would not be fair to commit ourselves to this promise until further negotiations have taken place. In the meantime we are continuing to work hard on producing a game that you will all come to enjoy and love!” -Gears for Breakfast
If this game ends up being revealed for Nintendo Wii U, expect to see more stories on A Hat in Time from the Nintendo Charged team! In the meantime, be sure to check out my Indie Spotlight feature of the game tomorrow on our second (and still developing) project, GamingCharged.com! Stay classy, San Diego. -Greg Boe