This title has been an interesting case in the past, and it just continues to peak our interests. We have heard that Dual Destinies will not be a physical game in the West but rather download only. Well, the eShop demo for this game in Japan (called Ace Attorney 5 over there) just went up, but there was a warning with the taste of the game. Apparently, the full version won’t be downloadable but rather only physical games, the polar opposite of what we’ll be seeing over here in the states. What an interesting occurrence! -Ryan Baxter
These sure are some interesting choices for platforming worldwide! Let us know your thoughts on the issue in the comments below!
The very first free-to-play Nintendo game – Steel Diver – is on its way to gamers before the end of 2013! For those of you unfamiliar with the game, it was a launch title on 3DS, and got some decent review scores. For our analysis on the game, click here. We don’t know many details yet, or even what platform it’s hitting, but we do know that Nintendo plans on incorporating a super awesome four-player multiplayer. It’s safe to say that Steel Diver is probably coming to 3DS though, since the original did. Check out what Shigeru Miyamoto had to say about this below. -Greg Boe
“There is something we’re doing with the Steel Diver idea that I think is going to open things up with that game… It’s going to be very fun. We’re exploring from a perspective of where we can take that from a multiplayer standpoint – it’s going to have this four-player battle mode that I think is going to be very interesting.”
With the recent announcement of Microsoft’s Xbox One, a lot of people are wondering if any of the other companies plan on cracking down on used game sales. Nintendo fans, you can all breathe easy, because there are no plans to ever restrict such things on a console. Nintendo Global President Satoru Iwata recently talked with IGN about this:
“The best possible countermeasure against people buying used product is making the kind of product that people never want to sell. Taking as an example Mario Kart or Smash Bros., even though you might think, ‘I’ve done enough with this,’ you’ll still have second thoughts. ‘Wait a minute. If one of my friends comes over, I might need this again.’ You’re never going to want to sell these games. That’s something that always occupies our minds. We need to make software that players don’t want to sell.”
“We’re competing with each other in terms of who’s creating the most fun games. Unfortunately, however, as I saw the reports dispatched from E3 this year, they’re pretty much occupied by talk about which machine is more friendly to used games, or which machine is $100 cheaper than the other. I’m sorry that we’re missing the most important discussion – about video games.”
Stay plugged in for more stories on the Nintendo Wii U and it’s competitors. -Greg Boe
Nintendo 3DS continued its strong year with another first: The platform was the best-selling video game hardware platform in the United States in May. The launch of Donkey Kong Country Returns 3D on May 23 and another strong month for Luigi’s Mansion: Dark Moon helped Nintendo 3DS software sales in stores increase by more than 60 percent over the same time last year. Nintendo 3DS also had two of the top three best-selling software SKUs for the month, with Donkey Kong Country Returns 3D at No. 2 and Luigi’s Mansion: Dark Moon at No. 3.
At the recently concluded E3 trade show in Los Angeles, Nintendo defined its proposition for the holiday season by showcasing a cavalcade of great games coming for the Wii U and Nintendo 3DS systems in 2013. Starting in August and continuing through the end of the year, Wii U will launch one major game a month, including Pikmin 3 (Aug. 4), The Wonderful 101 (Sept. 15), The Legend of Zelda: The Wind Waker HD (October), Donkey Kong Country: Tropical Freeze(November) and Super Mario 3D World (December). Nintendo 3DS will build on its momentum with the successive launches of Mario & Luigi: Dream Team (Aug. 11), Pokémon X and Pokémon Y (Oct. 12) Mario Party for Nintendo 3DS (name not final, November) and The Legend of Zelda: A Link Between Worlds (November).
Just a few days ago, we posted about how Nintendo was trying to revamp their Streetpass system to make it easier to use. Well, it appears something was not quite right with their setup. After the 3DS update a few days ago was launched, the Streepass Plaza crashed and all the new features Nintendo had instituted were unusable. This error occurs when gamers try to download extra games for the Plaza, and Nintendo has made it known that they are doing everything in their power to correct whatever mistake has been made so that 3DS gamers worldwide can enjoy their consoles once again. -Ryan Baxter
Have you been having this problem with your 3DS Streetpass feature? Let us know in the comments below!
Nintendo has created a large amount of series over the year, many of which have now fallen silent and haven’t had a new title in many years. Reggie recently made it known that Nintendo was considering bringing back one of these series and remaking them for the modern world. Now, this could be any of the numerous sets of adventures previously made by the gaming giant and whatever they pick, you can expect a good amount of modern innovation brought to the old gems, creating a unique adventure for any gamer, the likes of which have previously been unseen by the gaming world! -Ryan Baxter
What title would you like to see rebooted? Let us know in the comments below!
This title, translated Friend Collection, is a lifestyle simulator that was incredibly popular in Japan. However, this is a style that hasn’t yet proven to be a success in North America just yet. This specific title has a large appeal to the casual market that only can play a little bit each day but does not allot themselves large amounts of time in each session. It is essentially a iPhone game, which would go well with the 3DS ability to download games directly to the hardware and not have to deal with physical game cards. -Ryan Baxter
There’s a lot of potential with this title if it does come stateside, so stay tuned to Nintendo Charged for the latest in news such as this!
There was a noticeable amount of confusion from fans at home regarding what platform Super Mario 3D World was coming to when they saw announcements surface on the internet. This is understandable, since the game before it, Super Mario 3D Land (2011), was a Nintendo 3DS title. To clear things up, the game you heard about during E3 last week is a Wii U title. Now that I cleared that up, let’s get to the topic. Since Super Mario 3D World features 4-player multiplayer, fans have been asking whether or not owners will be able to play the co-op mode online using Nintendo Network. Game director Koichi Hayashida has answered this question during a recent interview with TIME. When asked about why the team decided to exclude online functions in Mario’s latest 3D platforming adventure, Hayashida replied:
“I think that we’ve always wanted to focus on being able to see the other players around you. I always thought that was fun.”
Producer Yoshiaki Koizumi also added to the discussion, saying:
“The first Super Mario Bros. on the Nintendo Entertainment System had two controllers, so you could play multiplayer with someone right next to you. I think that we wanted to accomplish the same kind of feeling in a 3D Mario game for the first time.”
While an online multiplayer would be quite entertaining, I completely agree with the fact that Mario games are the best when played with friends locally. Although their decision to exclude online play makes since, it would be cool to see this become a reality in the near future. -Greg Boe
Indie games are fantastic, and that’s that. Without the restrictions of big gaming companies, indie devs have much more flexibility, and can take risks that those companies wouldn’t even dream of taking. This makes for some pretty fantastic experiences that you won’t be able to find anywhere else. Gears for Breakfast is working on one of the coolest 3D games I’ve seen from an indie dev, and there’s a big chance that it will make an appearance on the Wii U next year. As of now, the team is in contact with Nintendo of America about bringing A Hat in Time to the gaming giant’s latest home console.
“As the Kickstarter campaign is shortly coming to an end we feel that it is necessary to clarify the Wii U situation as we know some of you are waiting to hear confirmation before backing us. We have been contacted by several companies who have expressed an interest in helping us bring the game onto the Wii U platform. However we are still in early talks with them and therefore we cannot give you a definite answer as these negotiations take months to sort out. We would like to add that people from Nintendo of America have shown an interest in our game due to your massive support!
Keep in mind that there are several hurdles we must overcome before the game can be put on the Wii U. Firstly we must obtain a license for the Unreal Engine, and it’s been known to cost $500,000 and up, then we must apply to Nintendo to get access to their development kits which are necessary to port the game over to the Wii U. This is why we are talking to publishers as hopefully they can give us access to their development kit as well as licenses in return for a share of the games income.
We want to express that we really want the game to be on the Wii U or other additional platforms however it would not be fair to commit ourselves to this promise until further negotiations have taken place. In the meantime we are continuing to work hard on producing a game that you will all come to enjoy and love!” -Gears for Breakfast
If this game ends up being revealed for Nintendo Wii U, expect to see more stories on A Hat in Time from the Nintendo Charged team! In the meantime, be sure to check out my Indie Spotlight feature of the game tomorrow on our second (and still developing) project, GamingCharged.com! Stay classy, San Diego. -Greg Boe
We already knew that Pwnee Studios’ upcoming randomly generated platformer – Cloudberry Kingdom – is coming to Nintendo Wii U, but during E3 we found out that it is also coming to 3DS. A launch date is still unknown, but we do know that it’s releasing for Wii U this summer. Backers on the game’s kickstarter page can get a free copy of the game when it launches. While I really don’t know much about this indie game, I do know that it has been a big topic of discussion in the world of indie gaming. Do you plan on downloading Cloudberry Kingdom on your 3DS? -Greg Boe