EA Discusses Thier Unique Game Development Style

EA recently stated they would not release their games to Wii U, which sounds crazy at first. However, they also state that they are not simply ignoring the system, but rather creating separate games for each system, adapting the gameplay to each system based on their controls. This, obviously, is not the most cost effective way to make a game for another system. Most games simply shift the controls around, changing very few words in the code, while EA claims to write completely separate codes for each console a game is released on. This, obviously, causes the games to be more adapted for each game, but may cause the game to take more time to develop, and will definitely take at least three times as much money. This is a very ineffective method of creating games. What do you think? -Ryan Baxter

Source: My Nintendo News

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