Shack News has recently played Mass Effect 3 on the Wii U at EA’s Summer Jam event. They said they had a few problems with a few latency issues when they play the game on the new GamePad. Here’s what they had to say below.
Taking your eyes off the action to look down at the GamePad feels cumbersome–and in harder difficulties, would likely mean the death of your character as it gets pummeled by enemy fire. The GamePad’s odd size also makes it difficult to quickly access these buttons. Letting go of your right hand in order to press a button in the middle of the large controller doesn’t feel fluid as simply hitting X on a controller, for example.
I actually preferred playing exclusively on the GamePad, as it was less confusing than the TV hybrid play. However, I felt as though there was a tiny bit of latency. My response time felt slightly slower than when playing on the TV–makes sense, given the Wii U GamePad is receiving a wireless video feed. Also, the game obviously loses some fidelity on the GamePad’s low resolution screen.
Basically what they said was that it was awkward to use the GamePad for multiple purposes probably like switching weapons. I’m pretty sure after awhile of playing with the Wii U you will probably get used to it. They also said that there is a delay time between the Wii U GamePad and the TV. Well if this is true, I’d imagine Nintendo will fix it before the Wii U’s release, or they will have some sort of calibration system. We will all have to get our hands on the Wii U when it launches to know for sure. Maybe Nintendo will fix these issues, or maybe they were just issues with the display models of the Wii U. Comment away! -Tommy Robinson
Source: My Nintendo News