Nintendo Land – Announced For Nintendo Wii U

While many people watching Nintendo’s E3 conference have already shared a ton of hate on the Nintendo Land for Wii U, I’m actually looking forward to it, an for all of you devoted NCharged readers, you soon will too.  Every system needs a title that shows off all it’s latest and greatest features, and like the Wii had Wii Sports, Nintendo Wii U has Nintendo Land.  In this game, you play as your Mii characters in a Nintendo-themed amusement park, with 12 attractions to take on famous Nintendo franchises including Donkey Kong, Luigi’s Mansion, and The Legend of ZeldaContinue reading for the screenshots! -Greg Boe (admin)

Features:

Donkey Kong’s Crash Course: Using the GamePad’s motion control, players tilt the controller to guide a fragile rolling cart through an obstacle course that resembles the original Donkey Kong arcade game. This single-player game lets other spectators watch the action on the TV and offer advice about how to pass the next obstacle.

Luigi’s Ghost Mansion: The player with the GamePad is a ghost (invisible to others) who is trying to capture up to four humans armed with flashlights. The ghost must sneak around the environment by staying in the shadows and try to catch them one by one. The humans can work together to revive fallen comrades before the ghost catches everyone. If all four humans are caught before they are revived, the ghost wins. But if they are successful at shining their flashlights on the ghost long enough to reduce its hit points to zero, the humans win.

Animal Crossing™: Sweet Day: The player holding the Wii U GamePad controls two guards who are in charge of safeguarding a candy orchard from a group of candy-loving animals. Up to four other players, using the Wii Remote controllers to control these animals, must work together to outwit – and outrun – the guards. The game ends when a combined total of 50 pieces of candy are collected, or when the guards catch any one of the animals three times.

The Legend of Zelda™: Battle Quest: The player with the GamePad is an archer who can aim and shoot arrows using the screen as a view finder. That player is joined by up to three others who wield Wii Remote Plus controllers like swords. Players work together to take on a variety of enemies in a world that looks like a cloth version of a game from The Legend of Zelda series.

Takamaru’s Ninja Castle: Based on an early Famicom game available only in Japan, this single-player game turns the GamePad into a launcher for ninja stars. Players swipe the controller’s touch screen to take out an ever-growing army of ninja attackers, earning more points for consecutive hits. Moving the GamePad around at different angles enables the player to take aim in an intuitive fashion.

Additional accessories required for multiplayer mode; sold separately.  Seven other attractions will be announced at a later date.

 

Source: Nintendo E3

 

About Greg Boe

I'm the founder and administrator of Nintendo Charged. I've dedicated the past three years to keeping our readers in the loop with the imaginative world of Nintendo. My biggest gaming interest at the time is the Nintendo Wii U and it's upcoming games, but I've been a close follower of the 3DS since launch in 2011. My favorite game as of now is The World Ends With You on DS. If you have any questions, or just want someone to play online with, leave a comment! I hope you enjoy your visit at Nintendo Charged.

  • pikolowet

    I deeply hope it will be “build in” in Wii U. I mea: i like the concept, and i like the games in there, i think it would be aq great promotion for them to have those games build in

    • Mr. Saturn

      I mean, this is effing lame if I have to spend like $50 just for a effing minigame collection. Greg, what do you think?

      • http://nintendocharged.com/author/greg-boe/ Greg Boe

        To answer both of you, I think that Nintendo will sell Nintendo Land as a retail title, but also bundle it with the Nintendo Wii U, sort of like with Wii Sports.

Post Navigation