Antipole is a hybrid puzzle/platforming game that centers around the control of gravity. Made by the developers over at Saturnine Games, it has a lot of potential to be a great game. Thanks to the developers, we’ve been able to review this DSiWare game. Is this game worth its $4.99 cost? Find out after the break! -Drew T.
Antipole is a puzzle platformer, but it’s no Portal. The game has a storyline, but it’s very generic and hard to follow. This game isn’t about the story, it’s about the game. Unfortunately, that doesn’t stack up well either. The gameplay was fun, for the first five minutes. After that, I found myself getting frustrated at the touchy controls and the under-developed level design. The enemies can be hard to kill because of a weak tutorial system; you’re told to shoot the first one, but when you shoot the second type, it doesn’t kill it. As it turns out, these enemies require more than one shot to kill, but this should have been explained better.
So, is Antipole worth it? In my opinion, no. Antipole takes a good game concept and hurts it by adding in a story that doesn’t add anything and making the game way too short. If the price were lowered, I might consider recommending the game, but at this price point, don’t go for it. If the developers are reading this, this is for you: You have potential. Make another, longer game, fix the control issues, improve the storyline, and you could have a winner on your hands.